Candy Aboelnour, CEO and Founder of Thinkers & Makers STEAM, has extensive leadership experience through her years in the corporate industry. She has participated in various community initiatives for over 15 years. During her community work, she discovered her passion in developing youth as a mentor and educator.
Candy is a member of ITEEA and a certified STEAM Education curriculum writer with STEAM Education. She has over three years of experience conducting STEAM Education workshops in classrooms and during her summer workshops.
Thinkers & Makers STEAM is recognized by New Jersey Board of Education as a STEAM education vendor and currently works with private schools to conduct STEAM education classes.
The date is approaching fast and we’re making preparations. Don’t miss out!
We are a unique STEAM program because we don't just do hands-on STEAM projects. Your child doesn't have to like coding, building, art or even love science or math to enjoy our program. We offer a little bit of everything and add a little something special to make it exciting.
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Our Junior Youth Mentorship program is geared towards participants between 11-14 years of age. We created this program to inspire younger youth to take on leadership roles.
Children in this age group usually feel like they don't belong to a group because they are either too old or too young. We created a space for them to take on leadership roles by giving them opportunities to share their ideas and allow them to help solve problems. Participants are given the opportunity to act as a big brother / sister with our younger groups.
JYM participants will shadow our Program Counselors who will also act as a mentor to them. We offer training on how to work with children, coding, time management and instructing lessons. If additional supplies are available, they may even have an opportunity to build their own projects.
In need of childcare? Do you have a 4 year old who doesn't qualify for the STEAM program age limit? Maybe you're in need of additional services in addition to our STEAM program. We got you covered. Pillars Preparatory Academy is providing these additional services at the same site where the STEAM program will be held.
TMS has joined forces with MakeBlock and Pillars Preparatory Academy to bring a free 5 day workshop to South River, NJ students.
MakeBlock was generous enough to share lesson plans that will be used to show participants how to operate Mbots. Pillars has graciously allowed TMS to utilize their computer lab which will allow us to code the bots.
TMS will have one of our brightest Youth Program Counselors who will lead and share the joys of coding with participants.
TMS understands the importance of community and working together. We are committed to bringing STEAM programs to students who normally don't have access in their school or are financially unable to participate.
During the summer of 2020, we dusted off our sewing machines and began making masks which were donated to Pillars Preparatory Academy and surrounding South River community as well as St. Peter's University Hospital in New Brunswick. We donated over 200 handmade masks.
This summer we will offer free coding classes to students who reside in South River, NJ. We are currently finalizing details with a collaborator and we can't wait to share the program details. Make sure you return to our site or visit our FB page for updates.
Are you a South River, NJ student in 6 or 7th grade? Would you like to learn how to code Mbot? Complete the application below to enroll in the lottery.
"I have no hesitation in saying we need to add the letter "A", "An education devoid of the arts...is an empty, half-brain kind of education."
Harvard University education professor, Howard Gardner
According to Makeblock, "STEAM stands for Science, Technology, Engineering, Art and Math. Though it seems like a compilation of five academic fields, it is really an educational approach to teaching and learning STEM subjects through the arts. Basically, it intentionally integrates academic studies with arts disciplines, for example, visual art, dance, music, and theater."
STEAM guides students to inquire, have dialogues and use critical thinking skills.
Makerspaces are areas dedicated for students to gather and create. This space provides an array of resources and allows students to create DIY projects. In this pace students are free to be creative, problem solve and invent.
We are the only program of it's kind. Our motto is "we inspire and mentor young innovators". While many programs aim to mentor youth, most fail at inspiring them.
When our students participate in hands-on STEAM projects we encourage them to embrace their creativity. We don't want to see cookie cutter projects, we want them to tweak it and make it their own. This simple act allows them to think outside of the box. Our students begin to understand that their work doesn't have to be like everyone else and that the same idea can be reached in many different ways.
Most importantly, when we conduct our projects, whether it be creating an invention or coding, we always explore the why and the how. For example, many other programs tell students to make a drawing art bot, and although they may tell them why they are making it, they fail to make real world connections. What is the purpose of the art bot and how does it connect to the community? Who can benefit from the project and what alternative tools can we use to make it better? These are some of the questions that we ask and that is why each student leaves with more skills and a better understanding of what they did. This act inspires curiosity and encourages them to want to learn more.
Each project we create is well thought out and we ourselves are extremely excited to share these projects. It's almost like we are a kid in a candy store and the students can sense our excitement for each project.
"Very pleased with the camp and the experiences and educational components provided to the children . My son had a great time and we will be enrolling again next summer!"
"My teenage daughter is glued to her phone but when she was a youth counselor during your summer program, she didn't even know where her phone was. There were times that I called her and she didn't return my call until the end of the program. It was a great experience for her and she will miss the younger kids."
"Such a cool trip mashaa Allah!! Noure loved it and was so excited to tell me about it. She started dabbling in coding a couple months ago so this experience really put it in greater context and made it more meaningful to her. Jazakum Allah Khayran for your great workwith the kids."
"I love the creativity and for children to develop free thinking and putting their thought into action, no mater if they succeed or fail, both is important in order to grow and overcome."
"Thank you for an awesome 3 days, my extremely picky kids absolutely love it."
"Such an excellent program. My son learned so much in just 3 weeks he was there. Definitely recommend it!!"
Go beyond the classroom with STEAM hands-on projects to help enhance your curriculum and compliment the lessons taught in the classroom. We conduct workshops at your location for grades K-12.
We work with FIrst Lego League to conduct after-school programs using FLL curriculum and equipment.
We offer out-of-school time workshops for working families that want to keep their child engaged in a fun and educational atmosphere. Our workshops can be conducted at your child's school.
Schools interested in creating a MakerSpace in their school can reach out to us to set up a space for your students.
We particpate in STEM/STEAM and robotic competitions as coaches and mentors. We work directly with organizations to register teams and prepare them for competitions.
We use several devices to assist with some of our projects. Organizations can contact us if they are interested in testing their products in a classroom setting for students in grades K-12.
Have a quick question and you're in a rush, send us a text message to (732) 698 - 8017.
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